John Carmack codes around patent to release Doom 3 source
Highly rated gadgets
-
10.0
Nikon Z 7
-
9.0
Sony WH-1000XM3
-
8.0
BlackBerry Motion
-
9.0
FujiFilm XF10
-
10.0
FujiFilm X-T3
-
8.5
Xiaomi Mi A2
-
9.1
Apple iPhone XS
-
9.0
Panasonic LUMIX LX100 II
-
9.1
Apple iPhone XS Max
Id Software's lawyers got a little uncomfortable about releasing the Doom 3 source code — a tradition at id — because of a small patent issue, but John Carmack saved the day by just coding around it. We're playing it a little fast and loose here, but the story is that between 1998 and 2000, both Carmack and Creative Labs independently developed a very similar method for rendering shadows in a 3D environment. Although the technique is commonly known as Carmack's Reverse, the patent went to Creative, so the lawyers understandably didn't want to get in trouble for open-sourcing somebody else's technology. However, the problem was apparently minor — according to a tweet from id's founder himself... »read more
More at: TheVerge Add additional source